The Game of Craps Overview
1.
Pass Line Bet
-
7 or 11 natural winner, pays even money
-
2-3-12 natural loser
-
pays even money when the point is
repeated before a seven
-
contract bet
2.
Pass Line Odds Bet
-
double odds preferred play
-
3x, 4x, 5x – requires appropriate
bankroll for multiple odds
-
pays true or exact odds 6:5 on 6/8, 3:2
on 5/9, 2:1 on 4/10
-
player controls the bet
3.
Come Bet
-
7 or11 natural winner, pays even money
-
2-3-12 natural loser
-
pays even money when the number is
repeated before a seven
-
contract bet
-
can place odds bet, similar to pass
line bet
4.
Place Bet
-
player chooses a number or numbers to
bet 4-5-6-8-9-10
-
pays house odds when the number is
repeated.
-
odds are 7:6 on 6/8, 7:5 on
5/9, 9:5 on 4/10
-
player controls the bet, player may
“press” or increase bet with winnings or remove bet at any time. Loses
when the seven rolls, except on a come-out roll. The bet is off on a
come out roll.
5.
Field Bet
-
one roll bet, 16 ways to win, 20 ways
to lose.
-
pays even money
6.
Hardway Bets
-
4 / 6 / 8 / 10
-
one way to win – pairs only
-
pays house odds, loses to a 7 or any
easy way combination
-
player controls the bet
7.
Proposition Bets
-
one roll bet that the number bet rolls
next, pays house odds, high risk
-
C and E bet, craps / eleven
-
horn bet, making a bet covering 2,3,12,
and 11
8.
Don’t Pass
-
2 or 3 craps a natural winner on the
come out, bar or push the12
-
7 or 11 natural loser on the come out
-
pays even money when the seven rolls
before the point.
-
player controls the bet and make pick
up the bet any time.
9.
Don’t Pass Lay Odds
-
lay odds against the point.
-
lay 6 to win 5 on 6/8, lay 3 to win 2
on 5/9, lay 2 to win 1 on 4/10
-
pays true odds.
-
player controls the bet
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In order to fully understand the movement
of chips and how bets are paid, you must know the math. The good news is
that it is third grade math, not quantum physics. There two parts to the
math, True Odds and House Odds. True Odds are the
exact and true ratios of the possible number combinations compared to the
number of combination of a seven. Example: There are six possible
combinations for a seven, and five possible combinations for a 6 or 8 to
roll. Thus the True Odds for the 6 or 8 to roll, expressed as odds,
is 6 to 5. Six ways to lose to the seven and five ways to win rolling the
6 or 8.
The House Odds are figured with
vigorish, “house advantage” and you will quickly notice that House Odds
are not as good of a pay off compared to True Odds. You will need to
memorize both the True Odds and House Odds as you complete
your journey through the movement of craps.
TRUE ODDS
|
4 |
5 |
6 |
8 |
9 |
10 |
|
2 to 1 |
3 to 2 |
6 to 5 |
6 to 5 |
3 to 2 |
2 to 1 |
|
Pays 2 units for
every 1 unit bet
|
Pays 3 units for
every 2 units bet |
Pays 6 units for
every 5 units bet |
Pays 6 units for
every 5 units bet |
Pays 3 units for
every 2 units bet |
Pays 2 units for
every 1 unit bet |
HOUSE ODDS FOR PLACE BETS
|
4 |
5 |
6 |
8 |
9 |
10 |
|
9 to 5 |
7 to 5 |
7 to 6 |
7 to 6 |
7 to 5 |
9 to 5 |
|
Pays 9 units for
every 5 units bet. Make bets in multiples of 5
|
Pays 7 units for
every 5 units bet. Make bets in multiples of 5 |
Pays 7 units for
every 6 units bet. Make bets in multiples of 6 |
|
Pays 7 units for
every 5 units bet. Make bets in multiples of 5 |
Pays 9 units for
every 5 units bet. Make bets in multiples of 5 |
There are six sides to a die and with two
dice; there are thirty-six combinations possible. Below is a table of the
thirty-six possibilities for rolling the eleven numbers.
The 36 Possible Combinations of Two Dice
|
Number |
Dice Combinations
|
Ways of Rolling |
|
2 |
1-1 |
1 |
|
3 |
|
2 |
|
4 |
1-3, 2-2, 3-1 |
3 |
|
5 |
1-4, 2-3, 3-2, 4-1 |
4 |
|
6 |
1-5, 2-4, 3-3,
4-2, 5-1 |
5 |
|
7 |
1-6, 2-5, 3-4,
4-3, 5-2, 6-1 |
6 |
|
8 |
2-6, 3-5, 4-4,
5-3, 6-2 |
5 |
|
9 |
3-6, 4-5, 5-4, 6-3 |
4 |
|
10 |
|
3 |
|
11 |
5-6, 6-5 |
2 |
|
12 |
6-6 |
1 |
The odds are expressed as a ratio of the
number of ways of rolling divided by the total possible combinations.
Examples: There is one possible combination for 12 to roll 6-6, thus the
odds of 12 rolling is 1/36. There are six possible combinations for 7 to
roll, thus the odds of a 7 rolling are 6/36 or 1/6.
True odds are an expression of the number
of possible winning combinations to the number of losing combinations of
the seven. Example: For the 6 or 8 the true odds are 6 to 5. Six ways of
losing to five ways of winning.
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Michael Vernon - Playing 4 Keeps™
The Do's and
Don't of Dice
|